3a) explicitly assigned integer values
3b) not explicitly assigned a value
3c) explicitly assigned floating point values
3d) negative
3e) non-unique
3f) assigned the value of prior enumerators (eg. COLOR_MAGENTA = COLOR_RED)
C++ Tutorial Site
// define a new enum named Color
enum Color
{
// Here are the enumerators
// These define all the possible values this type can hold
COLOR_BLACK,
COLOR_RED,
COLOR_BLUE,
COLOR_GREEN,
COLOR_WHITE,
COLOR_CYAN,
COLOR_YELLOW,
COLOR_MAGENTA
};
// Declare a variable of enumerated type Color
Color eColor = COLOR_WHITE;
enum Color
{
COLOR_BLACK, // assigned 0
COLOR_RED, // assigned 1
COLOR_BLUE, // assigned 2
COLOR_GREEN, // assigned 3
COLOR_WHITE, // assigned 4
COLOR_CYAN, // assigned 5
COLOR_YELLOW, // assigned 6
COLOR_MAGENTA // assigned 7
};
Color eColor = COLOR_WHITE;
cout << eColor;
// define a new enum named Animal
enum Animal
{
ANIMAL_CAT = -3,
ANIMAL_DOG, // assigned -2
ANIMAL_PIG, // assigned -1
ANIMAL_HORSE = 5,
ANIMAL_GIRAFFE = 5,
ANIMAL_CHICKEN // assigned 6
};
int nValue = ANIMAL_PIG;
Animal eAnimal = 5; // will cause compiler error
Animal eAnimal = static_cast<Animal>(5); // compiler won't complain, but bad style
Animal eAnimal = COLOR_BLUE; // will cause compile error
int ParseFile()
{
if (!OpenFile())
return -1;
if (!ReadFile())
return -2;
if (!Parsefile())
return -3;
return 0; // success
}
enum ParseResult
{
SUCCESS = 0,
ERROR_OPENING_FILE = -1,
ERROR_READING_FILE = -2,
ERROR_PARSING_FILE = -3,
};
ParseResult ParseFile()
{
if (!OpenFile())
return ERROR_OPENING_FILE;
if (!ReadFile())
return ERROR_READING_FILE;
if (!Parsefile())
return ERROR_PARSING_FILE;
return SUCCESS;
}
if (ParseFile() == SUCCESS)
{
// do something
}
else
{
// print error message
}
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